What to collect and what to leave behind If at all possible, also try to locate the Pig King. You want to locate the Beefalo herd, the swamp, at least one place with a lot of rocks to mine, and the sweetwater ponds (the ones with frogs). Don't worry too much about where you build the device it is comparatively cheap and you can well build another, when you finally know where a good location will be. Make a backpack and a shovel, also learn how to make boards, rope, and cut stone. Your first Science Machine should be built once you have the necessary material and then some, probably on your third or fourth night. It looks silly, but will prevent you from going insane. Pick a total of twelve flowers and fashion them into a garland. You may occasionally even chose to walk through the night by torchlight, though most nights will be spent close to a campfire, cooking, eating, and either crafting or chopping a few trees or mining a rock try to place the campfire in a place where you can keep busy during the night.Ĭooking is important, by the way: most foods will be more nourishing and healthy (or at least less unhealthy) when cooked. Gather resources as you go, but keep going. Learn from your mistakes.Ī good approach is to walk along the shoreline, that way you will uncover the outline of the map and will get a good idea of the lay of the land, even though substantial black areas remain for now. Your first few games will probably end in an early and (in hindsight) silly death-do not fear failure! Failure is data. It is full of surprises, you'll meet lots of unfamiliar creatures and even ones that look familiar may be more dangerous than they seem. In your first games, you'll not only uncover the map, you discover the game. It's easier to learn while exploring, and less frustrating to die before you have settled down and put a lot of effort into building a home. You should go down to the caves early on to collect light bulbs so you can craft a lantern, a refuelable light source that can also be dropped while still emitting light.Įventually, you will want to settle down and establish a base camp somewhere. This is also a good time to burn trees for charcoal. However, a better alternative is to use two torches so you can still explore during night. If your light shines far enough, you may chop down trees or mine a rock. Time to cook and eat some food (pick it from your inventory and hold it over the fire). Pile on another log, or (at most) two, that will be sufficient to last you until dawn. When dusk turns into night, you'll need three grass and two logs to make a fire. Don't stop just because it's getting dark! You can keep at it well into dusk. Pick up more grass and twigs (at least five each), also pick any berries and pluck all carrots you happen to come across. Before nightfall, you should have chopped a tree or three. As soon as you have your first flint, fashion an axe. 3.1 Base installations, in order of importanceĬollect grass, twigs, and some flint.2.3 What to collect and what to leave behind.
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